Designing to Specifications

Design 101, Episode 06: Designing to Specifications In the 6th episode of Design 101, we take a basic surface-level look at designing to specifications – sometimes called “specs”. Every designer […]

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Alignment – The predecessor to grid design

Design101, Episode 05: Alignment In the 5th episode of Design 101, we talk about the predecessor to grid design: alignment. This is expressed in the relationships you create between objects […]

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Messaging and Communication

Design101, Episode 04: Messaging and Communication. In the fourth episode of this series, we discuss the basic principles of messaging and communication. No matter what your design looks like, the […]

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Design Space

Design101, Episode 03: The Design Space. In this third episode of the Beginner 101 series, we explore the basics of how a single image impacts the space of a simple […]

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Designing with Purpose

Design101, Episode 02: Designing with Purpose. In this second episode, we dive into the first methods of graphic design. Every layout, ad, and design needs to have a purpose. A […]

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Design Theory – Introduction to the basics

Design 101, Episode 01: Introduction to the basics of design theory. In this new series for beginners, we’ll explore the core principles and basic concepts behind graphic design techniques. First, […]

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3D Modeling Tutorials – Anime Character

3D modeling very detailed series. This video is part 0 of 40. I’ll take you through all the steps of anime style character creation in the 3d software called ‘Blender’ and […]

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